Clara Tan

Environment Artist

London

The Workflow Behind an Abandoned Bar Modular Environment

Clara Tan has shared an enormous breakdown of her Abandoned Bar project, explaining the creation of modular assets, the texturing process in Substance, and assembling the scene in UE4.

Author

Clara Tan

Published on

Nov 15, 2021

Our Partners

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more