Kassondra Krahn talked about the production of her beautiful stylized scene Dreamy Room created in Maya, ZBrush, Substance Designer, and UE4.
Kassondra Krahn talked about the creation of props, tiling textures in Substance Designer, and lighting in her cozy environment Stylized Rustic Kitchen.
Kassondra Krahn shared another detailed breakdown of her new stylized diorama made with Maya and Substance Designer.
Kassondra Krahn talked about her beautiful cel-shaded Teapot House made with 3ds Max, Substance Painter, and Marmoset Toolbag.
Environment artist Kassondra Krahn discussed some of the methods she used to build the beautiful 3d scene with an oriental shrine.
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