Lea Kronenberger
3D Artist
Home Scene: Assets and Lighting Appoach
Lea Kronenberger did a detailed breakdown of her cute Home environment, discussed her workflow with assets from various packs, shared her approach to setting the right mood and light settings.
Making a Merlin’s Cave in UE4
Lea Kronenberger did a breakdown of her UE4 environment that won the 1st place in the recent ArtStation challenge. She talked about scene production, materials, VFX, lighting, and more. Other software used: Substance Designer, 3ds Max, ZBrush.