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Maciej Szymaś

Level Artist

Implementing Low Poly Style in Game Dev

Maciej Szymaś shared some details of his project under development Necropoly and talked about implementation of the low poly style in game development.

Maciej Szymaś

Apr 15, 2019

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Building Plasticine Worlds in Unity

Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.

Maciej Szymaś

Sep 13, 2018

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