Maciej Szymaś
Level Artist
Implementing Low Poly Style in Game Dev
Maciej Szymaś shared some details of his project under development Necropoly and talked about implementation of the low poly style in game development.
Building Plasticine Worlds in Unity
Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.