Magnus Larsson
3D Artist
Destruction Simulations for Games
Senior Technical Artist Magnus Larsson talked about the way he sets up incredible destruction simulations in Houdini and exports them to UE4.
Magnus Larsson
Aug 27, 2018
Add bookmark
Building Houdini Skyscrapers in UE4
3D Artist Magnus Larsson has recently been experimenting a lot with procedural architecture and various ways you can use it in Unreal Engine 4.
Magnus Larsson
Jul 15, 2016
Add bookmark