Marcelo Souza
Senior 3D Generalist/LookDev Artist
Learn to Make Procedural Dragon Eye in Houdini
Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.
Marcelo Souza
Feb 14, 2024
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