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Marcelo Souza

Senior 3D Generalist/LookDev Artist

Learn to Make Procedural Dragon Eye in Houdini

Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered Substance 3D Designer" to set up a fiery procedural dragon eye using elements of 2D texture workflows.

Marcelo Souza

Feb 14, 2024

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