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Pete Ellis

Senior Designer

The Last of Us: Using Game Elements to Subvert Expectations

Pete Ellis returns to tell us about how he used The Last of Us 2's game mechanics to subvert players' expectations.

Pete Ellis

Apr 05, 2021

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How an Environment Layout Affects Difficulty

An article by Pete Ellis on using level’s geometry to your advantage.

Pete Ellis

Dec 13, 2016

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Clever Level Design: More than Meets the Eye

Pete Ellis from Guerrilla Cambridge analyzed leves in some of the best video games and showed how you can teach user to play and learn the story through clever environment design.

Pete Ellis

Mar 31, 2016

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Subverting Player Expectation by Using Level Design

Pete Ellis talks about a very interesting design trick, which can definitely help you to build better and more engaging game levels and great mechanics.

Pete Ellis

Mar 15, 2016

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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