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Stefan Wacker

Senior 3D Artist

Fusion 360 for Games

Stefan Wacker, a Senior 3D Artist
 has shared another exclusive article with the 80 Level community.

Stefan Wacker

Apr 18, 2018

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Kitbashing in VR

A Senior 3D Artist Stefan Wacker gave an overview of his workflow for creating quick concepts of 3D assets and environments in virtual reality.

Stefan Wacker

Apr 05, 2018

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Making 3d Content for Games

Great talk from Stefan Wacker on why 3d in games is different from 3d in arch viz or VFX.

Stefan Wacker

Dec 02, 2016

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Building UE4 Landscape Made of Rocks

Stefan Wacker from Daedalic Entertainment GmbH talked about the way you can build an amazing looking scene in UE4 using only beautiful rocks.

Stefan Wacker

Sep 13, 2016

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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