Creating Nebula Skyboxes in Blender: Hardware Setup for Rendering
Tim Barton shared his approach to creating cosmic skyboxes in Blender and his PC build for rendering them at high resolution.
Tim Barton
03 December 2020
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Creating Virtual Space in Photoshop
Great digital painter Tim Barton talked about the development of great 2d-space skyboxes for games.
Tim Barton
20 April 2016
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