Timothy Dries
Graduate Environment Artist
Creating Industrial Environment in UE4
Timothy Dries did a breakdown of the environment scene Last Bastion created in UE4. His new work is focused on detailing the assets and storytelling.
Recreating Realistic Evening Lighting
3d artist Timothy Dries experimented with foliage and lighting in UE4 and created this cool-looking Rainforest environment.
Combining Ruins and Nature in 3D
3d artist Timothy Dries talked about the way you can play with lighting and architecture in UE4 to create picturesque ruins.
Creation of 3d Caves for Games
Environment artist Timothy Dries talked about the production of Absolute Zero scene. A great look into the creation and lighting of complex natural caves.
UE4 Exercise: Building Outpost 77
Talented environment artist Timothy Dries shared some of the things he learned, while building his UE4 environment “Outpost 77”.