Articles

Stolen Knowledge: Texturing and VFX in a Stylized Environment

Joey Dhindsa did a breakdown of his stylized 3D scene Stolen Knowledge talking about sculpting and texturing the hero asset, custom SD materials and vertex shader setup in UE4, lighting, and lava, candles, and tornado FX.

Author

Joey Dhindsa

Published on

Aug 10, 2020

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Articles and tutorials for 2D/3D Artists