Articles
Blender Artist Spent 2 Years Recreating Interstellar's Docking Scene In LEGO Style
Absolute cinema.
Amber Rutherford
Mar 25, 2025
Add bookmark
How To Model & Color A FIAT X1/9 Car With Rich Details & A Strong Story
Giorgio Baroni shared with us the process of making the FIAT X1/9 Sand Rider project in Blender, which has a hand-drawn-on-paper feel, and explained in detail the approaches used to give the car a more menacing look and how details are added to enhance realism and a stronger backstory.
Giorgio Baroni
Mar 25, 2025
Add bookmark
Blender's Procedural City Generator ICity Received Major Update
Check out the upgraded Grid and Terrace systems with smarter algorithms and enhanced materials for better performance, realism, and visual quality.
Amber Rutherford
Mar 25, 2025
Add bookmark
Learn How to Create Vaporwave/Anime-Style 3D Scenes in Blender With This Great Course
From toon shading and line art to fake lighting techniques – this 5-hour guide covers it all.
Theodore McKenzie
Mar 25, 2025
Add bookmark
Nice Running Girl with Katana Rig Created in Blender
Great work by Ryusuke Furuya.
Gloria Levine
Mar 25, 2025
Add bookmark
Promote your brand with 80 Level Media
Advertise
Homing Missile Launcher From Rust Recreated in Blender & Substance 3D Painter
Valerii Kuznestov showcased his new artwork inspired by Thomas "Pilgrim" Butters' 3D model.
Theodore McKenzie
Mar 25, 2025
Add bookmark
3D Artist Showcased This Appetizing Pastry Material & Shared a Breakdown
3D Artist Nikita Osmanov photoscanned each model and created a seamless flow of croissants, muffins, and other treats.
Emma Collins
Mar 25, 2025
Add bookmark
Setting Up a Pine Branch Card in Blender Geometry Nodes For SpeedTree
Will Kosan put an extra spin on Ryan King's branch-making technique.
Theodore McKenzie
Mar 25, 2025
Add bookmark
L5AWM Translucent Magazine Recreated With Plasticity, Substance 3D & Marmoset Toolbag
Dmytro Sinkov joined us to discuss how he refined his Plasticity skills by recreating the L5AWM 30-round magazine in 3D and share the techniques he used in Substance 3D Painter to achieve the realistic translucent surface.
Dmytro Sinkov
Mar 24, 2025
Add bookmark