Articles
Demon Slayer's Zenitsu Agatsuma Recreated in 3D
The artist utilized ZBrush, Blender, and Substance 3D Painter to create the character.
Cloth To Shape Keys: A Blender Add-on For Fixing Cloth Animations
The plug-in converts Cloth, Soft Body, and Mesh Sequence Cache modifiers to Shape Keys and works with Blender 3.0 or higher.
A Realistic Goat Animation by Tomas Kral
The project was made using Blender, Houdini, and Redshift.
Combat Animations Made for a UE5 Recreation of Bloodborne
Even though the original teaser trailers were taken down by Bloodborne's developers, the team continues working on the remake.
A Realistic Salamander Animation Made With Blender Cycles
The project was made by Zach Ciminera.
A Pack of Animated Explosions for True-VDB
Everything is better with explosions.
Recreating Chris Pratt as Marvel's Star-Lord with Blender, ZBrush & Substance 3D Painter
Fan Zhang shared the workflow behind the Star-Lord project, explained the texturing process, and talked about achieving a character's likeness.
An Upcoming Plug-In That Adds Tools For SDF Modeling to Blender
The add-on is being developed by João Desager and is set to be released in late Spring/early Summer.
Geometry Nodes-Powered Line Art Generator for Blender Previewed
The generator is almost complete and will be released "within a few days".