Articles
An Update on Masataka Hakozaki's Real-Time Goldfish Simulations
These adorable real-time goldfish were made with Unity.
A Mesmerizing Jellyfish Animation Created With Unity
The animation was created by Dervish to test out custom-made sine wave shaders.
A Custom Unity-Powered Shader for Relighting a 2D Image
The shader was created by Jussi-Petteri Kemppainen for his 2.5D adventure game.
A Virtual Wooden Pixel Display Created in Unity
The display can show videos and webcam footage and mirror one's monitor.
Mesmerizing Real-Time Liquid Simulation Set Up in Unity
The project was created by the Zibra AI team using their upcoming Zibra Liquids Pro solution.
Basic Collision Avoidance Mechanic Set Up in Unity
This raycasts-based mechanic was created by Matheus Reis.
Great Movement Mechanics Set Up in Unity
The mechanics were made by Charlie Morel for a WIP game prototype.
Bakery: A Production-Ready GPU Lightmapper for Unity
The tool can produce lightmaps that are compatible with all platforms.
Farm Folks: An Upcoming Farming Game Powered by Unity
The game is being developed by Crytivo.