Articles
Sanguine: A Collection of Stylized Pieces Made With Maya & Unity
Nick Carver continues working on the stylized game world called Sanguine.
Unity Rejects AppLovin's Merger Proposal
Unity's board of directors unanimously turned down the unsolicited proposal and decided to push forward with a previously announced deal with IronSource.
Unity Signed Contract to Help U.S. Government with Human Machine Interfaces
The partnership with CACI International should solidify Unity as the preferred real-time 3D platform for future systems design and simulation programs across the government.
Lion: A New Real-Time Demo Made by Unity
The demo showcases the results of Unity's acquisition of Wētā Digital, SpeedTree, Ziva Dynamics, and SyncSketch.
Photorealistic Train Station Made in Unity
The artist utilized an Analog post-processing effect to give the project an old-school look.
Texturing Tool for Unity TerrainDecorator Goes Open-Source
The tool was developed by Emrecan Cubukcu for Kreatin Studios' Fire and Steel game.
Unity and Microsoft Announced Cloud Partnership
Among other goals, Unity wants to democratize access to advanced machine learning and procedural creation tools for games, media, and movies.
Real-Time Water Simulation Made in Unity with Zibra Liquids
The simulation was set up by Indie Game Developer Sakura Rabbit.
UModeler for Unity Offers 40% Discount & New 3D Pixel Asset Package
You can get the Pixel Farm 3D pack for free if you purchase UModeler before August 9.