Emerald Dungeon: VFX Production in Maya and UE4's Niagara System

Jacob Clode discussed the production of his UE4 stylized scene, Emerald Dungeon, shared his approach to texturing in Substance Painter, talked about the waterfall creation and Maya and working in UE's Niagara system for VFX. 


Jacob Clode

Published on

Nov 17, 2020

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