logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Withered Tree Vine Created in 3D Using ZBrush & Unreal Engine

Take a look at this realistic work by XiaoMing.

Have a look at this stunning 3D render of a withered tree vine showcased by 3D Artist XiaoMing (小明).

The artist worked on the texturing of tree vines on a highly realistic dried-up tree trunk, featuring twisted branches and lifelike greenery such as moss and grass, based on an artwork by Concept Artist Zhu Weiwei.

The setup was created using ZBrush, Maya, Substance 3D Painter, SpeedTree, Unreal Engine, and Photoshop.

Check out more renders and WIPs:

Take a look at more of XiaoMing's fantastic 3D vegetation:

If you would like to learn how to visualize plants in 3D, check out Anna Dalmau Forcano's breakdown of the Forest Foliage project, in which the artist discussed creating lifelike foliage with ZBrush, Substance 3D Painter, SpeedTree, and Unreal Engine 5.7, and Brian Pentz's description of the workflow in the Medieval Scene project with lush vegetation, such as trees and flowers:

Subscribe to our Newsletter, join our 80 Level Talent platform, and follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.

Subscribe to 80 Level Newsletters

Latest news, hand-picked articles, and updates

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Type your comment here
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more