Withered Tree Vine Created in 3D Using ZBrush & Unreal Engine
Take a look at this realistic work by XiaoMing.
Have a look at this stunning 3D render of a withered tree vine showcased by 3D Artist XiaoMing (小明).
The artist worked on the texturing of tree vines on a highly realistic dried-up tree trunk, featuring twisted branches and lifelike greenery such as moss and grass, based on an artwork by Concept Artist Zhu Weiwei.
The setup was created using ZBrush, Maya, Substance 3D Painter, SpeedTree, Unreal Engine, and Photoshop.
Check out more renders and WIPs:
Take a look at more of XiaoMing's fantastic 3D vegetation:
If you would like to learn how to visualize plants in 3D, check out Anna Dalmau Forcano's breakdown of the Forest Foliage project, in which the artist discussed creating lifelike foliage with ZBrush, Substance 3D Painter, SpeedTree, and Unreal Engine 5.7, and Brian Pentz's description of the workflow in the Medieval Scene project with lush vegetation, such as trees and flowers:
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