Creating a Weathered Car in ZBrush, Blender & Substance 3D Painter
François Larrieu shared the workflow behind the Toyota FJ60 Offroad project, explained how the rust was made, and showed the rendering setup in Marmoset Toolbag 4.
François Larrieu
20 June 2022
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Working on Modular Sci-Fi Environments in Blender and UE4
François Larrieu discussed how he worked on two modular sci-fi projects: modeling and detailing, use of trim sheets, lighting, post-process, and more.
François Larrieu
14 December 2020
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