Breakdown: Stylized Ship With Blender's Geometry Nodes
Alex Verik joined us to share how he built a 3D ship for a game project using a procedural and modular approach with Blender's Geometry Nodes.
Castle in the Sky: Workflow in ZBrush & Blender
Alexander Verik shared the process of sculpting and lighting a pretty stylized castle in ZBrush and Blender.