Creating Post-Apocalyptic Vehicles in 3ds Max and ZBrush
Alper Yenice shares his secrets behind designing incredibly detailed post-apocalyptic cars, creating a realistic rust effect, and performing colorwork on worn-out vehicles.
Hive Wizard: 3D Character Breakdown
Alper Yenice discussed his view on the character art, briefly talked about each step of the production of his Hive Wizard character and got into the detail of his rendering approach using V-Ray.