Ben Wilson
Senior Environment Artist
Samorost meets Machinarium: Breakdown
Senior Environment Artist Ben Wilson shared the process of creating his outstanding Samorost & Machinarium fanart diorama made with Modo, SD, UE4 and more.
Ben Wilson
16 August 2018
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Discovering the Curve Node in Substance Designer
Ben Wilson shared the way he uses 32-bit compositing, the curve tool and other features of Substance Designer 6 in his work.
Ben Wilson
20 March 2017
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Seamless Materials for Video Games
Amazing talk from Ben Wilson on ways to approach to material design in games with Megascans, SD, Zbrush and 3ds Max.
Ben Wilson
13 February 2017
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