Ben Wilson
Senior Environment Artist
Samorost meets Machinarium: Breakdown
Senior Environment Artist Ben Wilson shared the process of creating his outstanding Samorost & Machinarium fanart diorama made with Modo, SD, UE4 and more.
Ben Wilson
Aug 16, 2018
Add bookmark
Discovering the Curve Node in Substance Designer
Ben Wilson shared the way he uses 32-bit compositing, the curve tool and other features of Substance Designer 6 in his work.
Ben Wilson
Mar 20, 2017
Add bookmark
Seamless Materials for Video Games
Amazing talk from Ben Wilson on ways to approach to material design in games with Megascans, SD, Zbrush and 3ds Max.
Ben Wilson
Feb 13, 2017
Add bookmark