Chris Lambert
Environment Artist
A Home Up High: Modular Scene Production
Chris Lambert broke down the production of his modular scene A Home Up High created with Blender, Quixel Megascans, and UE4.
Chris Lambert
Feb 04, 2020
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Crafting a Woodland with Blender & Megascans
Chris Lambert prepared a detailed breakdown of his cozy environment made with UE4, Blender, ZBrush, Megascans and Mixer, SpeedTree, and Substance Painter.
Chris Lambert
Jan 23, 2019
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