Denis Daraban
3D Artist
Creating Animated Robots in Maya, ZBrush, and Unreal Engine
Denis Daraban takes us through the process of creating the robot army all the way from creating basic shapes in Maya to texturing in Substance Painter and rendering inside Unreal Engine, explains how to make baking quick and easy, and shares some other tips on optimizing the process.
Denis Daraban
Jul 14, 2021
Add bookmark