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Evan Gintsiak

3D Character Artist

Recreating Marceline in a Semi-Realistic Style

Evan Gintsiak shared his approach to an Adventure Time fan art project made in ZBrush, Blender, and Substance Painter.

Evan Gintsiak

Dec 14, 2020

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Demon Girl: Sculpting, Texturing, and Lighting Techniques

Evan Gintsiak shared the production details of his Demon Girl character, discussed his sculpting and hair workflows, and talked about lighting settings. 

Evan Gintsiak

May 07, 2020

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Deer Knight: Character Production Study

Evan Gintsiak shared the details of the Deer Knight made with ZBrush, Blender, and Corona.

Evan Gintsiak

May 30, 2019

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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