Creating a Stylized 3D Character of a Water Woman with Blender & Maya
Fabien Metais spoke about the creation process behind the Water Woman project, explaining how he modeled and sculpted the character in Maya without retopologizing, and detailing how he textured it by painting in black and white, then changing the entire color palette.
How to Make Simple 2D-Like 3D Sculpt of Pretty Girl in Blender
Fabien Metais shared a short breakdown of his first 3D sculpt, a painterly portrait of a girl, showing his workflow in Blender and Substance 3D Painter.