Farrukh Abdur Rahman
3D Artist
Creating a Simple Stylized Japanese Garden in Blender
Farrukh Abdur Rahman did a breakdown of his stylized Garden made in Blender and talked about modeling, material creation, grass and water shader setup, lighting, and more.
Environment Production with Unity & Megascans
Farrukh Rahman discussed the way he created a high-quality environment with Unity and Megascans and mentioned some useful Unity features and free assets.