Filipp Sparak
3D Artist
Creating a Sedan-Like 3D Car Using Unreal Engine 5
Filipp Sparak shared the workflow behind his Sedan project, detailing the modeling and rigging of an original sedan-like vehicle, the beveling technique, and the use of UDIM-based RGB masking to create realistic wear and tear with 3ds Max, Substance 3D Painter, and Unreal Engine 5.
Filipp Sparak
May 23, 2025
Add bookmark