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Francesco Furneri

Texture Artist

A Deep Dive Into Creating Game-Ready Mansion Environment

Francesco Furneri showed us how he built a mysterious mansion for his upcoming adventure game, offering tips and best practices on everything from asset creation and texturing to lighting and rendering the environment.

Francesco Furneri

Aug 06, 2025

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Learn to Make Procedural Grilled Steak in Substance 3D Designer

Francesco Furneri shared an in-depth breakdown of the 3D Procedural Grilled Steak project, showing the nodes he used and explaining why masks are vital for material creation.

Francesco Furneri

Sep 12, 2024

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Modeling and Texturing a Realistic Crocodile in 3D

Francesco Furneri wrote a detailed breakdown of the Crocodile project made in ZBrush, Maya, and Substance Painter, and presented in Marmoset Toolbag.

Francesco Furneri

Jan 15, 2021

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Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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