Gabriel Bossenberry
3D Artist
Creating Eerie Payphone Scene Inspired by Silent Hill & Resident Evil
Gabriel Bossenberry shared a breakdown of the Last Call environment, explaining how he made the payphone centerpiece and worked with textures for the dark scene in Substance 3D Designer.
Gabriel Bossenberry
Jun 27, 2025
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How to Model a Photorealistic Used Tape Recorder
Gabe Bossenberry showed us the process of modeling Sony's TC-510-2 tape recorder in Maya following the subdivision workflow, explaining how the texturing process in Mari and Substance 3D Painter helps make props more realistic and appealing and sharing tricks that make the overall scene moody.
Gabriel Bossenberry
Dec 06, 2024
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