The Legend of King Arthur: Making an Environment in Unity
Gabs Hega discussed the workflow of making an environment in Unity and shared some important knowledge about making vegetation textures.
Gabs Hega
26 April 2021
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Texturing a Post-Apocalyptic Car in Substance Painter
Gabs Hega talked about modeling and texturing a Mad Max-inspired car in Blender and Substance Painter, shared some WiP videos.
Gabs Hega
23 April 2021
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