Here's How You Create a WW2 Japanese Camera Rifle in 3D
Geremia Merzari has shared with us a breakdown of the Konishoruko Rokuoh-Sha Type 89 project, focusing on how a realistic peeling paint effect was set up and hand-painted techniques were implemented to texture the model's surfaces.
Creating Ruins in the Forest in Unreal Engine 5
Geremia Merzari told us about the working process behind the Lost in Nature project, explained how the foliage was created, and talked about the scene composition and lighting.