Harley Gresham
3D Environment Artist
Tokyo
Crafting Stylized European Cottage With Substance 3D & UE5
Harley Gresham showed us the working process behind the Stylized European Cottage project, discussing the texturing workflow in Substance 3D Designer and lighting with Unreal Engine 5's Lumen.
Harley Gresham
15 October 2024
Add bookmark
Stylized Prop Art: Modeling and Retopology in Maya
Harley Gresham talked about the production of a stylized Chieftain's Axe prop modeled in Maya and ZBrush, textured in Substance Painter, and rendered in Marmoset Toolbag.
Harley Gresham
01 April 2020
Add bookmark