Harley Wilson
Environment/Props Artist
Lighting Studies with Harley Wilson
Harley Wilson gave a talk on his lighting studies and experiments in UE4, the way he applied 3 Levels of Detail rule to lighting and more.
Harley Wilson
Dec 10, 2018
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Building a Darker Version of Bioshock Infinite Scene
Harley Wilson shows how he uses textures, decals, and models to build a beautiful Bioshock fan art in Unreal Engine 4.
Harley Wilson
Feb 21, 2018
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