James Petruzzi
Game Designer
WOLFHOUND: WWII Sci-Fi Metroidvania From Chasm Developer
We sat down with James Petruzzi to discuss WOLFHOUND, covering its sci-fi WWII setting, the transition away from procedural generation, the challenges of interconnected level design, the pixel art pipeline, and more.
Chasm: A Procedurally-Generated Platform Adventure
At E3 we caught up with James Petruzzi, the founder of Discord Games and the director of Chasm, which is a Platform Adventure title that is currently in development. In this exclusive interview, he tells us about the game and the development process.