Karim Hassanein
Lead Texturing & LookDev Artist
www.artstation.comHow to Set Up Painterly-Style Textures with Mari & Substance 3D Designer
Karim Hassanein shared a preview of his new hard-surface WIP project, discussing modeling with ZBrush and Maya and texturing using Substance 3D Designer and a custom Mari brush for adding realistic brushstrokes.
Recreating Girl with a Pearl Earring With ZBrush & Mari
Karim Hassanein has talked to us about his unusual take on Johannes Vermeer's Girl with a Pearl Earring featuring Egyptian actress Menna sculpted with ZBrush, explained the texturing workflow in Foundry's Mari and rendering setup in Arnold, and shared valuable advice for beginner character artists.