Karim Hassanein
Lead Texturing & LookDev Artist
www.artstation.comHow to Set Up Painterly-Style Textures with Mari & Substance 3D Designer
Karim Hassanein shared a preview of his new hard-surface WIP project, discussing modeling with ZBrush and Maya and texturing using Substance 3D Designer and a custom Mari brush for adding realistic brushstrokes.
Karim Hassanein
Sep 24, 2025
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Recreating Girl with a Pearl Earring With ZBrush & Mari
Karim Hassanein has talked to us about his unusual take on Johannes Vermeer's Girl with a Pearl Earring featuring Egyptian actress Menna sculpted with ZBrush, explained the texturing workflow in Foundry's Mari and rendering setup in Arnold, and shared valuable advice for beginner character artists.
Karim Hassanein
May 06, 2024
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