Kevin C. Sepúlveda
3D Character Artist
Sculpting, Grooming, & Rendering a Stylized Elf with ZBrush & XGen
Kevin C. Sepúlveda talked to us about how he created a stylized-realistic elf, discussing sculpting in ZBrush, grooming with XGen, adding detail using Displacement Maps in Substance 3D Painter, and rendering in Marmoset Toolbag 5.
Kevin C. Sepúlveda
Jun 11, 2025
Add bookmark