Kevin C. Sepúlveda
3D Character Artist
Sculpting, Grooming, & Rendering a Stylized Elf with ZBrush & XGen
Kevin C. Sepúlveda talked to us about how he created a stylized-realistic elf, discussing sculpting in ZBrush, grooming with XGen, adding detail using Displacement Maps in Substance 3D Painter, and rendering in Marmoset Toolbag 5.
Kevin C. Sepúlveda
11 June 2025
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