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Linus Tegelbratt

3D Artist

Falun

Setting Up Playground Generator in Houdini & Unreal Engine

Linus Tegelbratt showed us the process of creating a playground generator in Houdini and explained how the option to spawn decals was set up.

Linus Tegelbratt

Apr 26, 2023

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Creating a Fence Generator in Houdini

Linus Tegelbratt shared the workflow behind the customizable fence generator, showed the nodes used in the project, and explained how the gate HDA functions.

Linus Tegelbratt

Feb 23, 2023

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The world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences.

Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

Unity Technologies created Unity engine – one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

Innovative online courses for a successful career in the Art, Games & VFX industries.

Vertex School is a leader in online Game Design classes that offers intensive Bootcamps based on the ever-changing needs of the gaming industry.

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