Max Shawabkeh
Indie Game Developer
max99x.comCrafting a Non-Violent Post-Apocalyptic Deckbuilder Inspired by Japanese Woodblock Prints
Max Shawabkeh shares what inspired Worlds Upon The Wind, explains how he created the visual style of the game based on Japanese woodblock prints of the 1600s, and comments on how he developed the story and set up the game mechanics that would feel right for it.