Pouch Hunter: Tips for UVs in Maya and Baking in Marmoset Toolbag
Gustavo Medeiros briefly talked about the production of his stylized character Pouch Hunter made in ZBrush, Maya, Substance Painter, and Marmoset Toolbag.
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more