Michał Kubas
3D Artist
Studying Isometric Perspective with UE4
Michał Kubas recreated Maldele Hospital in Unreal Engine 4, trying to understand how to retain the symbolism of objects in games.
Michał Kubas
Feb 08, 2017
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Detailed Breakdown of “Kitchen 1930” Scene
Former Dying Light & Dead Island artist Michał Kubas talks about the creation of his new impressive 3D interior.
Michał Kubas
Oct 20, 2015
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