Michael Eurek
3D Artist
Creating “Abandoned Hospital” in UE4
3d artist Michael Eurek talks about environment design and the usage of Quixel Suite and Substance Designer with UE4.
Michael Eurek
Jan 06, 2016
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Building Zelda: Ocarina of Time in Unreal Engine 4
3D artist Michael Eurek from Phosphor Games shared some of the techniques he used to create the stunning interpretation of the iconic location from Zelda: Ocarina of Time in Unreal Engine 4.
Michael Eurek
Sep 16, 2015
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