Michael Eurek
3D Artist
Creating “Abandoned Hospital” in UE4
3d artist Michael Eurek talks about environment design and the usage of Quixel Suite and Substance Designer with UE4.
Building Zelda: Ocarina of Time in Unreal Engine 4
3D artist Michael Eurek from Phosphor Games shared some of the techniques he used to create the stunning interpretation of the iconic location from Zelda: Ocarina of Time in Unreal Engine 4.