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Michael Eurek

3D Artist

Creating “Abandoned Hospital” in UE4

3d artist Michael Eurek talks about environment design and the usage of Quixel Suite and Substance Designer with UE4.

Michael Eurek

Jan 06, 2016

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Building Zelda: Ocarina of Time in Unreal Engine 4

3D artist Michael Eurek from Phosphor Games shared some of the techniques he used to create the stunning interpretation of the iconic location from Zelda: Ocarina of Time in Unreal Engine 4.

Michael Eurek

Sep 16, 2015

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Reallusion software is a platform for digital human character creativity and animation. Emphasizing character scalability for creative and industry projects, Reallusion real-time characters are populating across Media and Entertainment, Metaverse, Digital Twin factories, Architectural visualizations, and AI Simulations.

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