Creating a Cyberpunk Character in ZBrush, Substance 3D Painter, and UE5
Mohammad Asraf has revealed the detailed breakdown of his recent project, Unit Hypolita: Angela, discussed the modeling, face sculpting in ZBrush, texturing process in Marmoset Toolbag 4, and explained how lighting and posing were set up in UE5.
Asraf Mohammad
Jun 22, 2023
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Manual Sculpting of Anatomy and Clothing Details
Mohammad Asraf talked about his experience at Game Art Institute and the way he approaches character sculpting: anatomy, face, clothes.
Asraf Mohammad
Jun 24, 2019
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