Nick Reynolds
Lead Artist
Tutorial: 2D Image Into Geometry
Nick Reynolds continues his pilgrimage, sharing another neat technique, which helps you to take an image and converting it to a cutout of polygons.
Nick Reynolds
03 July 2017
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Video: Using Selection Constraints in Maya
Nick Reynolds shows some cool ways you can use Selection Constraint in Maya. Especially useful for low poly.
Nick Reynolds
30 May 2017
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Video: Using ‘Move Topological Brush in Zbrush
Nick Reynolds showed some ways you can utilize move topological brush tool in Zbrush. It could be used to close up holes and move stuff more intelligently.
Nick Reynolds
19 May 2017
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Video: How To Get Clean Dynamesh Connections?
Nick Reynolds returns with the new video, showing a technique which will help you to get some really nice dynamesh connections with Maya and Zbrush.
Nick Reynolds
15 May 2017
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Video: 3 Tips on Environment Optimization
Nick Reynolds returns with the next set of tips for environment artists: fake reflections, no in-game lighting, 2 textures for entire environment.
Nick Reynolds
04 May 2017
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