Nikola Damjanov
Lead Game Artist
Making a Procedural Citadel in Houdini
Nikola Damjanov talked about his procedural scene Citadel made with Houdini during CGMA course Abstract FX.
Prototyping with Shader Forge
Nikola Damjanov from Nordeus described the way he can use Shader Forge – a node based shader editor for Unity – in your game production.
Game artist talks making the first step toward UE4
Game Artist Nikola Damjanov presented the breakdown of his first project in Unreal Engine 4 at Noredus Blog. Developer talked self