Othman El Bahraoui
3D Environment Artist
All Gone: Creating a Creepy Environment in 3ds Max, Megascans & UE5
Othman El Bahraoui has shared the workflow behind the All Gone project, talked about working with Megascans assets, and showed the lighting setup in Unreal Engine 5.
Othman El Bahraoui
Nov 19, 2021
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