Paul H. Paulino
VFX artist
Using RGB Masks in Texture Workflow
Paul H. Paulino shared a simple but powerful texturing/lookdev technique.
Improve Your Organic Textures with a Cavity Map
Paul H. Paulino showed a cool technique to create a cavity map in Mudbox and Zbrush.
5 Tips to Help You Break into the VFX Industry
Another great article by Paul H. Paulino.
7 Steps to Create a Quick Curvature Mask in ZBrush
More tips and tricks from Paul H. Paulino.
Why Learning New Skills is Important?
Texture painter Paul H. Paulino explains how to aquire and explore new artistic skills, which can help your career.
THE VFX MAP BAKING GUIDE: AMBIENT OCCLUSION
Paul H. Paulino’s latest article on auxiliary maps.
6 TIPS TO IMPROVE UV MAPPING WORKFLOW
Our good friend Paul H. Paulino has submitted another great article, detailing the work with UV. Here are some tips, which will help you make this tedious task a little bit easier.
Telling a Story Through Ordinary Objects
Keep it simple and choose ordinary objects to get started in the industry.
Paul H. Paulino: 7 Things to Know in VFX Industry
3D artist Paul H. Paulino gives some valuable advice on becoming a professional in VFX industry.
Master of Textures: Paul H. Paulino
Paul H. Paulino talked about the way he’s creating his unique 3d projects and paints great textures.