Paul H. Paulino
VFX artist
Using RGB Masks in Texture Workflow
Paul H. Paulino shared a simple but powerful texturing/lookdev technique.
Paul H. Paulino
Sep 26, 2017
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Improve Your Organic Textures with a Cavity Map
Paul H. Paulino showed a cool technique to create a cavity map in Mudbox and Zbrush.
Paul H. Paulino
Jul 19, 2017
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5 Tips to Help You Break into the VFX Industry
Another great article by Paul H. Paulino.
Paul H. Paulino
Jun 05, 2017
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7 Steps to Create a Quick Curvature Mask in ZBrush
More tips and tricks from Paul H. Paulino.
Paul H. Paulino
Apr 17, 2017
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Why Learning New Skills is Important?
Texture painter Paul H. Paulino explains how to aquire and explore new artistic skills, which can help your career.
Paul H. Paulino
Jan 13, 2017
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THE VFX MAP BAKING GUIDE: AMBIENT OCCLUSION
Paul H. Paulino’s latest article on auxiliary maps.
Paul H. Paulino
Dec 12, 2016
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6 TIPS TO IMPROVE UV MAPPING WORKFLOW
Our good friend Paul H. Paulino has submitted another great article, detailing the work with UV. Here are some tips, which will help you make this tedious task a little bit easier.
Paul H. Paulino
Nov 14, 2016
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Telling a Story Through Ordinary Objects
Keep it simple and choose ordinary objects to get started in the industry.
Paul H. Paulino
Sep 27, 2016
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Paul H. Paulino: 7 Things to Know in VFX Industry
3D artist Paul H. Paulino gives some valuable advice on becoming a professional in VFX industry.
Paul H. Paulino
Aug 12, 2016
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