QiYu Dai (Aiden)
Lead Texture Artist
How to Create a Haribo-Style Translucent Jelly Bear Candy Material
QiYu Dai (Aiden) spoke about the creation process behind the Haribo Bear Candy project, explaining how he modeled the bear shape using shapes like ellipsoids, spheres, and cylinders, and detailing how he achieved the translucency with color layering.
How To Create Chinese Yuan Coin Material
Dai Qi Yu told us about his Chinese-inspired coin material made with ZBrush and Substance 3D Designer, describing how each denomination was crafted.
Texturing Lord Ramiel for Ubisoft's For Honor Video Game
Senior Texture Artist at Ubisoft Montreal Aiden has shared the texturing workflow behind Lord Ramiel from the studio's For Honor game, talked about becoming a Texture Artist, and shared an important piece of advice for aspiring artists.