Crafting Wayfinder-Inspired Hand-Painted Sword with Substance 3D
Rémy Lauret talked to us about the Drake Sword project, sharing how he created a Wayfinder-inspired stylized sword using hand-painted textures, modeling and sculpting in Maya and ZBrush, and texturing in Substance 3D Painter and 3DCoat.
Rémy Lauret
Jun 27, 2025
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Creating A Hand-Painted Fully Unlit Scene In Maya, ZBrush & Substance 3D Painter
Rémy Lauret shared with us the process of creating a fully unlit scene, where everything is hand-painted without using PBR techniques or baked lighting. The workflow involved blockout and sculpting in Maya and ZBrush, baking in Substance 3D Painter, and detailed texturing and adding extra details.
Rémy Lauret
Feb 11, 2025
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Designing and Animating a Stylized Scene
Rémy Lauret talked about creating the Tiny House scene, shared the workflow in ZBrush, Maya, Substance, and Unreal, and talked about the lighting setup.
Rémy Lauret
Aug 23, 2021
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