Creating Stylized Italian Coastal Town in 3D Using Substance 3D
Sheila Alessandrini showed us the workflow behind the Cinque Terre project, explaining how she created a modular Italian-inspired town using Substance 3D, ZBrush, Blender, and Unreal Engine 5.
Sheila Alessandrini
15 September 2025
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Creating Stylized Mausoleum from Modular Parts
Sheila Alessandrini shared the workflow behind the Lost Mausoleum project, explaining how she textured the scene using Substance 3D Designer and used modular parts to create the stylized look.
Sheila Alessandrini
26 November 2024
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