Simon Barle
3D Artist
Tips on Utilizing Vegetation in Game Scenes
Simon Barle gave a few tips on how to use trees in scenes and video games and what mistakes to avoid.
Building Dark Souls Style Dungeon in UE4
A breakdown of a nice Unreal Engine 4 scene by Simon Barle.
Bloodborne’s Hunters Dream in Unreal Engine 4
EA DICE environment artist Simon Barle talked about his new scene, which is a recreation of the Hunters Dream level from Bloodborne in Unreal Engine4.
Battlefield Environment Artist on Creating Nature in UE4
DICE Vegetation artist Simon Barle shared some secrets of creating detailed natural landscapes worthy of Battlefield.